ELINE SLINGERLAND // REAL-TIME VFX
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About - Eline Slingerland

CV
Professional experience creating VFX in various stages of game development: prototype, pre-production, production up to hard launch & as a live game. I enjoy working together with various departments to ensure VFX communicates design/artistic needs.
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Currently I am working at King, creating mobile VFX for Candy Crush Friends  together with talented colleagues. On a daily basis I work with GLSL shaders in a proprietary engine.
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I have a BSc in 3D Visual Arts at Buas 
​I am experienced in real-time interactive visualizations with blueprint scripting (UE4) and have worked as a Freelancer on VR client projects.

In my spare time I enjoy participating in Global Game Jams and helping out 3D Visual Arts Students. When I'm not behind my PC, I enjoy bouldering & making music.
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